![]() A combination of new unique enemies, a few new scenarios, and a notch higher in difficulty, Act V might be the best of the bunch. It allows players to explore Westmarch, and its one of the most gloomy yet beautiful locations that Blizzard has offered up to date. The fifth act of the Diablo III campaign, one that takes place after the events of Act IV. It is in fact the systems behind the scenes, the tiered difficulty levels to tackle the game on, the adventure mode rewards, cooperative play, mastering multiple characters, and the many ways to play the game, that are the things that keep you coming back for more.Įxcluding the new modes, Reaper of Souls is essentially a single act which allows players to raise their level cap to 70. As the story unfolds you’ll meet a number of bosses as well, which further the story along, but Blizzard’s storytelling isn’t the real star of the show. You’ll meet a cast of characters on your way to battle Diablo, as well as meet a wide variety of color coordinated enemies ranging from lowly grunts to champion elites and everything in between. The five act story will take you to a number of different parts of Sanctuary, and each act has a distinct design to its levels, dungeons, and monsters. Bottom Line, Diablo III on PlayStation 4 is a significant leap over the previous console versions. Higher resolution makes for a less drastic difference when examining Diablo’s native platforms and its new homes, and makes that transition less jarring. And while there are still many differences between Diablo III on PC and on consoles, the Xbox One and PS4 versions are likely to bridge the visual gap that was evident on the Xbox 360 and PS3 versions. Anyone coming from PC to the console version is going to feel somewhat claustrophobic. Despite how big a step forward Reaper of Souls is for Diablo III on every platform, this is a PC game that has been retrofitted for consoles. Very shortly, the game will be taking this same step forward on consoles. With a heavy focus on high-end loot, new modes, new characters, and a brand new act in a distinct new location, Diablo III: Reaper of Souls took a big step forward on PC. With Reaper of Souls, the introduction of Loot 2.0, and a system of end game content called Adventure Mode and Rifts, Diablo III is a different game than the console version launched last year, and even further away from the PC version that launched in 2012. A game that no longer relied on the auction house, and would instead turn to loot as its savior. Last year, console players got a glimpse of the future for Diablo III. Recent changes to the game on PC have started to bring back even those players who were turned off by the online auction house mechanic, and their reward is endless amounts of loot to uncover. It’s got fantastic graphics and a wonderful presentation package. Even with its faults, Diablo III is an immensely popular game on PC. ![]() There aren’t many dungeon crawlers as good as Blizzard’s own, and sparse as it may be, the console landscape is populated with those looking to capture the spirit of Diablo. Local cooperative features, a focus on multiplayer, and other additions make Diablo III: Reaper of Souls Ultimate Evil Edition a pretty damn good version of the game. In exchange, the Ultimate Evil Edition is smattered with content that plays to the strength of consoles. Items are harder to peruse, and players will instead rely on simple up down arrows for advice on whether to junk or keep the loot that they find. It’s harder to build out your character in the exact ways you want as menus are clumsily cluttered and layered on the console version. ![]() All of the streamlined console features introduced last year make their return, but in that process, it takes away a lot of the inventory management and mathematics that Diablo III on PC relies on. Most noticeably, the visuals are much sharper, the game runs much smoother, and load times are non-existent. While it was and still is a far cry from the PC experience, this loot focused isometric dungeon crawler does a lot of things right on the new consoles. I still firmly believe that the PC is the best place to play Diablo III, but a combination of changes made to the PC the game in the last year, which were carried over to consoles, the enhanced visuals afforded by the PlayStation 4 (and Xbox One), and a wealth of social connectivity and cooperative features are making it a much closer call this time around. I still stand by a lot of what I said about Diablo III when it arrived on the Xbox 360 and PlayStation 3 last year, despite it being an entirely different game from the one soon to be released.
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